Syndicate Sub-Surface Scattering Shader is a fast, high quality, production proven sub-surface scattering shader for the scanline renderer in 3ds Max 2010.
* 32-bit and 64-bit support
* Easy blending between SSS and Blinn shading
* Both single and multiple scattering, easily managed
* Controllable anisotropy
* Custom depth colors
* Unlimited render node licenses
* FREE lite version available!
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For instructions on how to use the plugin, check out our user guide.
Free Syndicate SSS Lite
For your convenience we've made a limited lite version available. The core engine is the same as the full version, but there are very few options, it has a fixed number of samples and it only supports scattering of one light source on one object.